Before you get locked in
Questions, answered plainly.
When do I get it?
Straight away. The download link is emailed to you within a minute of your order. There's no expiry, so you can play the first room whenever you like.
What do I need to play?
A printer (any A4 or US Letter, black and white is fine), 4 envelopes or folded sheets of paper, a pen, a pair of scissors and a phone with a 60-minute timer. That's it: no app, no music, no extra kit.
Do I have to print everything?
The character cards, the envelopes and the documents are made to be printed: passing paper around the table is half the fun. The Lock Register can stay on a phone, and the hints and the Penalty Roulette are made to be used on a phone.
Can the person who prints it play too?
Yes. Every secret file starts with a cover page that says which envelope it goes in. You fold it with the printed side in and put it straight in the envelope, without reading it.
How many people can play?
Two to six, or solo. With two or three players you share the six characters. With four or more, the Loyalty Strips come in and there might be a mole among you.
How long does a room take?
Sixty minutes on the clock, plus the final vote and the scores. One room is one evening: play one and keep the rest for other nights.
What are the penalties like?
Silly, never mean. Sing the last thing you said, opera style. Balance a book on your head until the next lock. Speak with an accent the group chooses. You get one for a wrong code, for every hint you read, and everybody gets one at the halfway point.
Is it a good game for Christmas?
It's made for exactly those nights: Christmas Eve, the days between Christmas and New Year, a party with friends. And there's a seventh bonus room set at Christmas.
Who is it for?
Adults and teenagers. The jokes and the puzzles are written for grown-ups, and it works just as well with friends, couples or family.
What if we get stuck?
Every puzzle has three hints: a nudge, more help, then the answer. Each hint costs a penalty, so it's up to you how stubborn you want to be.
Is this like your detective cases?
No. There's no murder to solve: you have locked doors, codes and a clock. If you've played our case files, this is the lighter, louder night. You don't need anything else to play it.